OSPF Neighbors |
Address
|
Address of the neighbor.
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Interface
|
Interface through which the neighbor is reachable.
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State
|
State of the neighbor: Attempt, Down, Exchange, ExStart, Full, Init, Loading, or 2way.
|
Generally, only the Down state, indicating a failed
OSPF adjacency, and the Full state, indicating a functional
adjacency, are maintained for more than a few seconds. The other states
are transitional states that a neighbor is in only briefly while an
OSPF adjacency is being established.
|
ID
|
Router ID of the neighbor.
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Priority
|
Priority of the neighbor to become the designated router.
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Dead
|
Number of seconds until the neighbor becomes unreachable.
| |
OSPF
Interfaces | |
Interface
|
Name of the interface running OSPF.
| |
State
|
State of the interface: BDR, Down, DR, DRother, Loop, PtToPt, or Waiting.
|
The Down state, indicating that the interface is not
functioning, and PtToPt state, indicating that a point-to-point
connection has been established, are the most common states.
|
Area
|
Number of the area that the interface is in.
| |
DR ID
|
Address of the area's designated router.
| |
BDR ID
|
Address of the area's backup designated router.
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Nbrs
|
Number of neighbors on this interface.
| |
OSPF
Statistics | |
Packet Type
|
Type of OSPF packet.
| |
Total Sent/Total Received
|
Total number of packets sent and received.
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Last 5 seconds Sent/Last 5 seconds Received
|
Total number of packets sent and received in the last 5 seconds.
| |
Receive errors
|
Number and type of receive errors.
| |